QUAKE II MISSION PACK: GROUND ZERO RELEASE NOTES

CONTENTS

INCOMPATIBILITIES AND TROUBLESHOOTING

SERVER CONFIGURATION AND NEW DEATHMATCH OPTIONS

Other new CVars

Spectator support added. A new cvar is built into the client, "spectator."  Setting it to value other than "0" will allow you join a game as a spectator.  While in spectator mode, you can press the attack button to enter a chasecam mode and follow other players. Using the inventory keys (by default the left and right square brackets) you can switch between players in the game while using the chasecam.  You may enter and leave spectator mode while connected. Doing so resets your score to zero.

New cvar for the game.dll: spectator_password. If set to a value (other than "none"), users must set their spectator variable to this value in order to join the server as a spectator. This password is independant of the normal user password.

New console command for players, "playerlist". This will cause the server to give you a text list of the players on the server, including their connect time, score, ping and spectator status. This is handy if not everyone fits on the scoreboard on busy servers.

New cvar for the game.dll: sv_maplist. This can be set to a list of map names that the server should autorotate through, rather than using the nextmap set in the actual map files themselves.  For example: set sv_maplist "rdm1 rdm3 rdm14 rdm5" will cause the server to rotate through those maps.

New server cvar: sv_airaccelerate. This controls the optional air acceleration facility. The default value is 0, which disables air control.   The usual value to replicate the air control seen in the original Quake and later versions of Quakeworld is 10. 10 allows for much more air control (as was seen in 3.15). This value is ignored in single player and coop.

SAVING AND LOADING CO-OP GAMES

As much as we tried, this feature has never really been stable. There are a million technical reasons why, but we ultimately decided to put the feature in as-is due to popular demand. Multiplayer Save & Load is very delicate, so you need to follow some simple rules:

  1. Have the server load a saved game.
  2. Everyone else search for the server or connect manually; once the server has loaded the saved game, it will be visible.
  3. Everyone else join in--preferably in the original order.
  4. You should be good to go.

* The Server must completely load a map and be in the game before the clients can load their maps. Consequently, the client may appear to do nothing for quite some time--especially if the server is on a slow machine.

* If you follow the rules, your game will be fine. If you're experiencing very strange problems like spawning in dead or wicked VIS problems, it's probably because you're not doing something right. Go back, and follow steps 1-4 again. Patience will be rewarded...

SAVE COOPERATIVE GAME
If you are running a listen server, you can save your current game as you would any single player game. Simply access the Save Menu under the Game option in the menu system to save a game. NOTE: Only the server can save a cooperative multiplayer game; players attached to the server will not be able to access the save option.

LOADING A COOPERATIVE GAME
Pay special attention to the order in which specific players join the game. The server saved game remembers this order and repeats it when clients connect back into the restarted game. In order to retain the same weapons and inventory items, a client must join the restarted game in the same order as he or she did when the game was originally started.

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LEVEL LIST

File Name: Map Name:
rmine1 Lower Mines
rlava1 Thaelite Mines
rlava2 Tectonic Stabilizer
rmine2 Mine Engineering
rware1 Eastern Warehouse
rware2 Waterfront Storage
rbase1 Logistics Complex
rbase2 Tactical Command
rhangar1 Research Hangar
rsewer1 Waste Processing
rsewer2 Waste Disposal
rhangar2 Maintenance Hangars
rammo1 Munitions Plant
rammo2 Ammo Dump
rboss Widow's Lair
rdm1 The Low Road
rdm2 High Road
rdm3 Boxed In
rdm4 Razor Close
rdm5 Stone Hinge
rdm6 Nexus
rdm7 Sewer Citadel
rdm8 Styx & Stones
rdm9 Scenic Overlook
rdm10 Great Divide
rdm11 Dish It Out
rdm12 Fall From Grace
rdm13 Roads to Nowhere
rdm14 Rogue's Edge

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